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Release History

A list of all changes to Intuiface

For a complete list, including bug fixes and additional updates, have a look at our Release Notes.

Notable Features & Updates
September 23, 2021

No, this is not a drill. Intuiface 7 is live! If you're new to Intuiface, then you may be unaware that the following two items have been on our mood board for a couple of years. Dreams do come true!

  • Player Next Gen
    Deploy experiences to the web and as an app on personal mobile devices. Supports phones/tablets/PCs running Windows, iOS, Android, macOS, and Linux. Plus achieve native code-like performance for all existing Player-supported platforms: Windows, iOS on the iPad, Android, BrightSign, Chrome, Samsung Tizen, and LG webOS. There is nothing like it in the industry.
  • Headless CMS
    A cloud-hosted repository enabling content managers to define, store, and manage the media and information consumed by Intuiface deployments anywhere in the world. It's a data-first approach, meaning users don't need any Intuiface knowledge. Based on tons of customer input this thing rocks.

And for you existing customers, we've also completely revamped our licensing model. It's an all-inclusive approach, meaning all Intuiface accounts have access to all Intuiface capabilities, even Analytics and Headless CMS. (In the past, Analytics was a separate purchase.)

We've posted information everywhere about this launch but a great place to start is our Intuiface 7 Launch Summary page and those three links above. We hope you enjoy!

March 30, 2021

What feels more like a cool spring day than the introduction of Single Sign-On? Now you can use your company's in-house Identity Provider when logging into Intuiface. Zip up your wind breaker and make your IT team happy.... You'll find SSO and a few other tweaks in this release. All details are in our Release Notes.

Is the sky looking a bit more blue than usual?

December 1, 2020

As haircuts go, this release is just a touch up. Notable is removal of the Flash Animation Asset in response to Adobe's decision to deactivate Flash starting in January 2021. You'll also find lots of little tweaks and improvements that will make use of Intuiface just a touch sweeter. Our Release Notes have all the details.

September 28, 2020

What we've got here is a grab bag of improvements spanning all aspects of Intuiface. You'll find improved touch responsiveness on Windows, better support for multi-screen display walls, improvement to our BrightSign and Nexmosphere support, enhanced time management in Intuiface Analytics chart creation, and much more. Details abound in our Release Notes. We'll see you there!

July 29, 2020

What kind of jokes can one tell during a quarantine? Inside jokes.... Yeah, that was awful. I'd tell you a better joke but I don't want to spread it around..... Ok, the good news is the team worked far harder on this release than we did on these jokes. What's new?

Of particular note, new Player activation options

  • Keyboard-free licensing options. Only a handheld device is required!
  • Batch licensing for any number of Players, enabling them to self-license.

Other updates include

  • a powerful approach for triggering actions using Player tags
  • brand new way to display websites on tablets
  • updated Web and video playback engines
  • multiple smaller improvements and assorted bug fixes

As always, you can get the details in our Release Notes. Are there more awful jokes in there? Only one way to find out!

May 18, 2020

Here we have a mixed bag of small updates as we continue to round out and streamline Intuiface. It's like getting a trim at the hairdresser's instead of changing your entire style. It includes the ability to identify which Player is running a given experience instance, enabling that experience to make conditional decisions. You'll see what we mean by checking out the Release Notes.

April 15, 2020

The era of COVID-19 inspires a look at touch alternatives and we've just produced our latest option: computer vision. At no cost you can now use any camera on a Windows PC to live stream information about the age, gender, head pose, emotion, and dwell time of the person in front of your digital display. With that information you can automatically display tailored content, enhance your analytics, and even - we're getting snazzy here - enable people to choose options using their head position.

This is all possible because of our integration with Intel's distribution of the OpenVINO toolkit. You can read all about our OpenVINO integration here.

Oh, and as always, we've also included a few additional updates and corrections. Check out those Release Notes!

March 19, 2020

This small release focuses on the Player embedded in Composer so you can test your work. It also makes it easier for agencies and integrators to download the raw analytics data collected by their clients. If you're using Analytics, you know this is a big deal!

We've also fixed a couple of issues, including an accommodation of something Google did with the YouTube API. Sounds niche but it broke our integration! All better.

March 11, 2020

Pandemic be damned, work must go one - and we've got some big news. BrightSign support! That's right, Intuiface has added its seventh supported platform. Now you can run you Intuiface experiences on the most popular digital media player on the planet.

We've made some other smaller updates, as well as implemented a few bug fixes - which you can read in the Release Notes - but let's not pretend this BrightSign announcement isn't a big deal. Rejoice from the safety of your home!

January 27, 2020

In the light of the great reception for our Nexmosphere integration, we've decided to enhance our offering. (Reminder: Nexmosphere is a manufacturer of sensors and actuators like buttons, RFID readers, motion sensors, and LED light strips.)

  • Our Nexmosphere support includes Android-based devices, adding to our existing support on Windows.
  • Composer now ships with Nexmosphere integration out-of-the-box rather than requiring you to install it separately.

For you developers out there, we've also released a new JavaScript factory service so you can communicate with any device using a COM/serial port over USB connection.

December 2, 2019

Christmas comes early! What surprises do we have in store?

  • Now you can schedule the remote deployment of experiences. Choose the dates/times/frequencies for deployment of any experience to any set of Players. Includes a full set of APIs if you'd prefer to create your own custom deployment interface.
  • Deployed experiences are now encrypted, making it impossible to open them in Composer. Think of it as a way to protect your intellectual property, particularly as an agency or integrator with clients.
  • We've added the ability to capture the total duration time for videos played off/on and over and over again, perfect for measuring "proof of play".
  • Event logs for Player - on the Event Log tab for each Player Details view in the Share and Deploy console - have been greatly enhanced, making it much easier to figure out what's going on and to troubleshoot results different from what you expect.

We've also collected a nice batch of bugs. I know, hard to believe any are in there!

October 2, 2019

This is a 'by popular demand' release as we've addressed a long-standing limitation of Intuiface. It may not sound like much but for heavy Intuiface users, particularly those working with dynamic data sources, this is a very big deal.

Introducing Adaptive Text. If text overflows its container, the associated font will automatically decrease in size until a configurable minimum is reached. If the minimum font size has been reached and the text still cannot be fully displayed, multiple overflow options exist, including the ability to display scrollbars and enable scrolling through text with a swipe gesture.

There are a few additional updates, including a new enhancement for Intuiface Analytics. The Release Notes have the down-low.

August 21, 2019

Added a few enhancements that directly pander to our long-time users.....We need to stop thinking out loud.

  • Added GLTF/GLB support in the 3D Model Asset. Those are the formats supported by Facebook.
  • Open "_blank" URLs with the Web Browser Asset. This is about links specifying that a new tab should be opened. In the past, Intuiface didn't support these links. Now you have the option of opening these pages in the same Web Browser used to select the link
  • Permit multi-touch interaction with content in the HTML Frame Asset.
  • Improved error messages. You probably won't notice these but we wanted you to know that no stone is left unturned.
  • A smattering of bug fixes to tidy things up.

The Release Notes have all the details so don't be shy and take a look.

July 22, 2019

Out from the mists of a humid summer day has emerged a new feature release, glistening with the sweat of merciless keyboard-rendered exertion. What dost this release contain? Read on! (Side note: We used the word 'dost'!!!)

  • Introduction of auto-scrolling for all ordered collections. This means your collections can be configured to automatically move from one item to the next. For you signage people, think of it as an automated playlist.
  • Ability to disable manual collection scrolling - because you just don't want folks touching your good work.
  • The Swap Collection, formerly known as the Flip Collection, has five new animated transition options. In addition to flipping, there's sliding, fading, zooming, and more. See why we changed the name?
  • We've added a new Gauge Chart to the list of chart options for Intuiface Analytics. Use it to compare an actual value to a target or max value.
  • External media references can now use HTTPS even without use of our all-powerful interface asset capability. Not sure why this is a big deal? You'll have to trust us, it is to those who care.

Please see our Release Notes for additional detail. And don't forget your sunscreen!

June 6, 2019

A small feature update focused on our virtual keyboard. Don't think this is a big deal? Ask our users collecting form data. They're throwing a party! All details are in our Release Notes so click the version number over there to the left.

May 23, 2019

A small collection of edge case but offensive bugs have been corrected. We bow to no one!

May 15, 2019

(Yes, we skipped Version 6.3.12. We laugh in the face of triskaidekaphobia.)

To commemorate the launch of new packaging and pricing for Intuiface Player, we also released a few crowd-pleaser updates - improving life for both experience designers and the data miners building charts and dashboards for stakeholders. It's a potpourri!

April 18, 2019

(Yes, we skipped Version 6.3.10. The number 10 gets far too much attention. Time for some of the other numbers to shine.)

Herein lies a small set of annoying issues set to right. Most of you haven't seen them but for the minority, this release sets you free from the trials of bugdom. See the Release Notes for details.

March 12, 2019

A quick-hit bug fix release paired with an update to our email support just so you know that our silence as of late isn't because we've stopped loving you. Rather, product stability has just been super good, giving us a chance to work on some new stuff. You're going to like it!

December 19, 2018

We’ve mustered just enough strength from our Analytics launch to deliver one last batch of corrections for 2018. Why? For auld lang syne! Check the release notes for details.

Intuiface Analytics
December 12, 2018

(There is no version number change as this release has no direct effect on Composer or Player.)

With Intuiface Analytics we're introducing a complete solution for transforming any interactive experience into an essential KPI resource. It takes our existing data collection capabilities and adds a brand new Charts & Dashboards feature.

What's new?

  • Powerful yet easy to adopt chart creation capabilities. Simple drag-and-drop approach to chart and filter creation. Includes 30+ chart styles and multiple configuration options for telling a story with data.
  • Agile dashboarding for chart organization and sharing. Organize charts by dashboard, sharing them via URL or embeddable iframe. Use for real-time insight or as snapshots in time. Customize with your own logo.
  • Extensive chart template library and demo data sets. For most of us, analytics is an unfamiliar skill. We've created 15+ chart templates and extensive demo data sets so you can experiment and gain experience.
  • Simplified packaging and licensing. Just three annual and one manual option to choose from. All support unlimited data point collection. Plans with dashboard support permit unlimited chart creation.
November 28, 2018

We've added the modern Turkish Q keyboard and have fixed a few troubles. The Release Notes will be a special treat today because some of the corrected errors are derived from such complex scenarios that we thought it fun for you to read about them. Makes you forget your own troubles!

November 13, 2018

A new small batch of corrections, highlighted by one crash condition that - though an edge case - was quite the burden for a couple of our users.

November 6, 2018

(Yes, we skipped Version 6.3.4)

Delivering a cool new feature to complement this cool weather we're having here in the northern hemisphere. I'm talking about color gradients for everything that, well, can be colored. We've also updated our Web rendering engine on Windows to use just-about the latest of what Chrome can offer. Plus the usual bug fixes and stability improvements that have made our mothers proud.

October 4, 2018

Primarily a bug fix release, which - in and of itself - makes for a good excuse to upgrade. However, we've also snuck in an update to API Explorer for those of you working with Web APIs.

August 23, 2018

Curing end-of-the-summer blues with a sunny selection of bug fixes. Sorry, tiny umbrella not included.

July 25, 2018

Correction of an issue at the intersection of our new eye dropper feature and a third party license.

July 24, 2018

This is our rebranding release! Yes, for a variety of reasons discussed here, we've changed our company name to Intuiface. Don't worry, we're still the same ambitious team you've grown to know and trust. To prove it, here's the cool new capability we've just released.

  • LG webOS Support: Now you can run your interactive experiences on LG smart displays running webOS Version 3.0, 3.0+, and 4.0. That brings the number of supported Intuiface platforms to 6!
  • Share and Deploy API: We've opened up our infrastructure so you can pull in information about any published experience or active Player. Create home-grown management tools and dashboards as an alternative to our own Share and Deploy Console.
  • Intuiface Cloud Status Page: We now publish a real-time status report for all Intuiface cloud-hosted services. If you think a service of ours is down, this is the place to go when figuring out where to start troubleshooting.
  • Simplified Player licensing: We've created a single key that will instruct any Player to automatically retrieve an available license. You no longer need to distribute login credential or a list of license keys.

We've included additional improvements such as a new on-screen color picker and an accelerated Player/experience listing in our Share and Deploy Console. As always, you'll find all the details in our release notes.

June 21, 2018

We celebrate the first day of summer with a nice collection of bug fixes and product tweaks that will bring sunshine to your desktop.

June 6, 2018

Correction to Version 6.2.2 enabling those still on Version 6.1 to upgrade to Version 6.2.

May 23, 2018

A treasure trove of amazing enhancements that will astound your neighbors and ….. Ok, not really, but we do think these small enhancements and bug fixes will brighten your day a bit. Includes some enhancements to the onscreen keyboard used with the forms you create and the Web Browser and HTML Frame Assets.

April 17, 2018

A small grab bag of corrections that ducked and covered when we were testing Version 6.2.0. Got em!

April 12, 2018

We packaged some major improvements in this Spring release of IntuiFace. The highlight: a Web Triggers API. Why is this a big deal?

  • Out of the box IFTTT support. With IFTTT Applets, your favorite Internet-connected apps, services & devices - like Gmail, Alexa, Instragram, iOS Photo Albums - can talk to IntuiFace.
  • Out of the box Zapier support. With Zapier Zaps, the third-party Internet-connected apps, services & devices you use at work - like Trello, Slack, Evernote, Gmail - can talk to IntuiFace.
  • If it's not on the IFTTT or Zapier list, third party Internet connected apps/services/devices can talk to IntuiFace through the Web Triggers API. It'll take just the littlest bit of coding on your part. Don't be afraid!

Other improvements include

  • Improved 3D Model support, including brand new light configuration options and a "trackball" interaction mode.
  • Enhanced support for REST Web APIs - the gateway for incorporating awesome third party content and services located in the cloud - such as the ability to capture and respond to error conditions
  • More flexible license management and an enhancement for controlling the visibility various clients/colleagues have to your collected data and services.
  • Broad touch trigger insight, enabling you to know where exactly onscreen a touch occurred, making it possible to display content at those hard to predict locations.
  • Better performance across the board
  • And although very rare for IntuiFace, some bug fixes. Sort of rare. Once in a while. Ok! We've got bugs like everyone else. But we show no mercy.
March 9, 2018

We couldn't contain ourselves and had to release a popular request: email caching when the Player device is offline. Also, yes, some bugs were corrected. Bugs? IntuiFace? I know, it's hard to believe.

February 21, 2018

An assortment of enhancements and bug fixes to warm the cockles of your winter heart. If you're in the northern latitudes. And know what cockles are.

January 25, 2018

A beat down on a couple of issues affecting our ability to render some websites and custom HTML/CSS code. We used this as an excuse to take care of a few other small issues. Go quality!

January 17, 2018

Stealth-mode release for select customers to try out our new Device ID generation algorithm. You didn't miss anything!

January 8, 2018

A rich broth of corrections that make this a worthy update. Lots of stability improvements so be sure to jump onboard

December 7, 2017

Our tried-and-true mini release comprised of a sampling of minor feature improvements and bug corrections. As of this moment it's the most feature rich and stable version of IntuiFace so you're encouraged to upgrade if your current project(s) permit it.

November 24, 2017

Addresses a problem introduced by a Windows 10 patch distributed by Microsoft on 14-November. That's right, I'm saying it - it's their fault! The patch caused erratic touch-related behavior in Player for Windows, forcing us to work around it. It's worked around so all is back to normal.

November 13, 2017

Months of development effort neatly packaged for your content creation enjoyment.

  • Major update to Web Browser Asset on Windows. Jumps embedded Web rendering engine to Chrome 55, takes advantage of GPU acceleration to achieve 3D Model and video performance parity with the stand-alone Chrome browser. It's the best Web support you'll find on a touch display.
  • Overhaul of 3D Model Asset across all Player platforms. We've adopted a brand new 3D engine, using developer favorite three.js. Not a developer? If you were, you'd love three.js. Great personality. Brings orders of magnitude increase in facet count support coupled with better performance. Supports all popular 3D model formats and quite a few more niche formats. You and your niche formats. What makes you so special?
  • New HTML Asset for all Player platforms. Display CSS-enabled HTML content directly within IntuiFace, no Web Browser required. Incorporate any Web component simply by pasting its embed code. Everything from YouTube and Google Calendar to Facebook and user-developed collections. Also incorporated within API Explorer to improve the representation of HTML-formatted content.
  • Enhanced drawing tools on Windows. New eraser options and an unlimited undo stack. Plus the  ability to draw backwards ... ok, just kidding. Not even sure what that means.

Additional improvements to sweeten the deal

  • New triggers for the System Information Interface Asset indicating when a device goes online or offline. This has been a super popular request because it enables your experience to react to the loss of an Internet connection and do something about it.
  • New Map Collection properties to constrain navigation within a particular geographic area.
  • New variant of Player for Tablets on Android - a protected Player - that hides all soft buttons and ensures an IntuiFace experience automatically runs after device restart.
October 5, 2017

Hello fall! We welcome you with a few bug fixes and product tweaks, just like our forefathers did centuries ago. Details here.

September 14, 2017

The next chapter in our continuing story "Bug Hunt". Fearless developers have overcome adversity and persevered. Chalk up one for the good guys!

August 29, 2017

An must-install end-of-summer bug fix release to close some loose ends in Version 6.0. On tap over the next month: new features and performance improvements! Check out the release notes for details.

July 17, 2017

A summertime bug fix release with a small but helpful improvement when troubleshooting missing content. Now go grab some rays!

June 22, 2017

It's been some time since our last patch release. Can you feel the quality! In this version we've taken the time to combine some small enhancements with bug fixes. Using Excel as a data source? You're going to definitely want this release.

June 9, 2017

This patch release is dedicated to all of you using Player on PCs running Windows 10 Creators Update. You'll now see them back in the Share and Deploy console!

June 8, 2017

This first post-6.0 release corrects a few minor issues uncovered by our users and throws in a smattering of enhancements to sweeten the pot. Among the enhancements: improved control when running multiple instances of Player on the same PC at the same time.

May 30, 2017

Kaboom! We've jumped the integer and landed on Version 6.0. There's a ton of new capability so let's dive on in.

  • API Explorer:  Create dynamic connections to any REST-based Web Service without writing a line of code. This means you'll now have access to thousands of free, public services sharing information like weather, sports scores, stock quotes and movie listings, plus private services for things like your in-house CMS or devices connected to the Internet of Things.
  • Experience layers, experience triggers, experience background: Satisfying the most popular customer request: creating a master template. It's more powerful than that but the gist is the same - content universal to your entire experience but editable in a single view.
  • X-Ray for interface assets: One-stop-shop for a listing of all properties, trigger, and actions of any out-of-the-box or custom interface asset. You can even use it to create bound assets or triggers, reducing multi-step processes into a single click.
  • Design assistant for collections: Quick-change dialog enabling you to easily swap collection styles PLUS a machine learning engine that watches your design preferences. Over time, IntuiFace will learn your preferred aesthetics and - with future product enhancements - it'll make design suggestions you tend to prefer.
  • Simplified external triggering: Super simple mechanism enabling any external device - e.g. RFID/NFC readers - to communicate with running IntuiFace experiences. Not only can those devices signal specific events but they can pass in-content information to create conditional actions in IntuiFace.

Additional features that are no less important because we love all of our children equally

  • 64-bit option for Composer and Player for Windows. This both significantly increases the capacity of IntuiFace on Windows to display large numbers of memory intensive content but should also improve performance under these heavy loads.
  • Overhauled Share and Deploy console. Used to share published experiences with colleagues/clients and to deploy those experiences to any Players anywhere in the world, the Share and Deploy console is more fully featured, quite a bit faster and - frankly - a heck of a lot more attractive.
  • Increased max size for multi-screen displays. IntuiFace can now work with multi-screen displays encompassing 20k pixels by 20k pixels. That's crazy big but you're the boss.
  • Facelift to Composer dialogs and Composer/Player installers. Yes, they're susceptible to vanity.
  • Lots of smaller enhancements combined with a bunch of bug fixes.

One last thing: we've launched a brand new license packaging and pricing model. If you're new to us, then the new model isn't really new, it's just the model. But for preexisting users, we talk all about the changes here.

March 29, 2017

It's our final release before jumping to IntuiFace 6.0. It sets the table so you'll have to be on this version before the jump. To sweeten the pot, we've improved the performance of Player for Kiosks and Player for Tablets. You'll notice it in scrollable, ordered collections like the Carousel and Asset Flow. Want the details? Check out the release notes.

February 7, 2017

Probably the last bug fix release before we deliver a bunch of new features and improvements in Version 6.0. Think of installing this build as buckling your safety belt for the rocket ride that's coming. For a look at what's been fixed, check out the Release Notes.

January 12, 2017

Look, a bug is a bug and we can't let them multiply. This release is definitely in some weeds, concerned with bugs that most folks won't ever see, but integrity is our middle name! All the details are here. For a little sugar, we've added a couple of small new features as well.

v 5.7.2
December 7, 2016

Round two of bug fixes for Version 5.7. Ok, I'm biased, but IntuiFace is feeling pretty solid. Corrections are mainly edge cases, meaning most of you probably haven't run into the problems. Still, there was work to be done and you can see the details here.

v 5.7.1
November 16, 2016

This is the first bug fix release for Version 5.7 and it takes some polish to various corners of IntuiFace. This includes putting a shine on the new Scroll collection. For all the line items, check out the release notes.

v 5.7.0
November 3, 2016

Probably our last feature release before the jump to Version 6.0. We've managed to pack in quite a bit of new - and pretty cool - capability

  • Scroll Collection: A movable canvas perfect for creating parallax effects, webpage-like visuals and more. It's the microwave of IntuiFace: you didn't know how much you needed it until you tried it.
  • Toggle Button sets: Enhancement of the Toggle Button control, automatically permitting one and only one Toggle Button within a set of buttons to be checked. Yes, show-off, it's like a radio button.
  • Speech Recognition: (Windows only) Use the spoken word to either capture information or act as a trigger for one or more actions. Supports 26 different languages. "IntuiFace, make me dinner!"
  • Google Analytics Connector: Automatically load data points collected by the data tracking feature of IntuiFace into any one or more of your Google Analytics properties.

Plus lots of additional, small usability enhancements and fixes you may not notice but will subconsciously love.

September 20, 2016

Addresses a short list of bugs but takes this opportunity to add a small feature and, maybe more interesting, a set of mini-games. Heard about gamification? Not a pretty word but its import can be quite valuable. We talk about gamification here. For details about this release, see the release notes.

v 5.6.3
August 31, 2016

(Supersedes v.5.6.1 and v.5.6.2) Corrects all the speed bumps found since the launch of Version 5.6.0. Don't waste any time getting it on your devices. Details are in the release notes.

v 5.6.0
August 10, 2016

A feature release emphasizing the creative needs of designers.

  • Transparent video support: Play videos containing an alpha channel - i.e. transparent videos. Specific formats are required; see here for guidelines. Or did we make those guidelines transparent……
  • Transparent experience backgrounds: Show third party apps running behind IntuiFace and even enable users to interact with both IntuiFace and third party apps at the same time. Also referred to as a transparent Player, you're not going to believe your eyes.
  • New "Fill behavior" property: Permits greater control over how images, videos, webcam feeds and image buttons are displayed within their container. Options include fit, fill and deform.
  • Animated GIF support: Animated GIFs (with or without transparency) are hip again and IntuiFace is as cool as can be so they make a great pair. Show your favorite animated GIFs in IntuiFace.

Lots of additional improvements and bug fixes. We've even sped up Composer and increased the free storage we provide for experiences you want to share or deploy. For all the details, see our release notes.

v 5.5.2
July 5, 2016

Mainly a bug fix release but there was one big change. We have swapped the Open Street Map provider used for our Map collection from MapQuest to MapBox. For an explanation of why we made this change - and for details about all the improvements in this release - see our Release Notes.

v 5.5.1
June 15, 2016

Bug fix release with a small feature upgrade as sweetener. All details can be found in our Release Notes.

v 5.5.0
June 7, 2016

A 'you asked for it' feature update!

  • Use the new Move to front and Send to back actions to change the visual stacking of items on-screen. Call it 'z order' to impress your friends.
  • Enhanced Hide and Show actions can apply the opposite effect to all other items in the same layer or same Group/Pinboard collection
  • Webcam asset permits camera selection (if more than one is available) and resolution (320x240, 640x480 or best available for the webcam)
  • Ability to disable the next and previous swipe gestures of the Flip Chart collection. The old method was to yell "Darn!" and swipe back to the original item.
  • Improved organization of the Triggers and Actions panel - as well as of the binding panel - should make it a lot easier for all of you who don't read manuals to figure out how to work with triggers, actions and binding.
  • 8 additional, minor usability enhancements
  • Lots of bug fixes. Not that we have bugs. We don't. But if we did, we fixed them.

You can find details about everything above and lots more by reading the Release Notes.

v 5.4.1
May 16, 2016

Our first update/patch release since shipping Version 5.4. Took a month but we finally identified a few things that needed fixing. The details are here. Meanwhile, we're already hard at work on our next feature release. Stay tuned....

v 5.4.0
April 21, 2016

Design for accessibility, because 1 in 7 people worldwide possess some kind of disability

  • Text-to-speech: Generate speech for both static and dynamic text. (Windows only) You should check it out; you’re a bit of a mumbler.
  • Keyboard triggers: Key presses can act as triggers for any IntuiFace actions. For example, use arrow keys for navigation. The keyboard is no longer just a pretty face.
  • Gestures for static assets: Any onscreen gesture initiated on a static asset can act as a trigger for any IntuiFace actions. Don’t overdo it or it’ll look like you’re massaging the screen.

Support for beacons using the iBeacon™ and Eddystone™ protocols. Why care? It means your experiences can know what is brought near them; you can then do something about it.

  • Application notification (i.e. beacon detection): Capture unique ID of any beacon brought near a running experience and use that ID to trigger specific actions, show specific data, etc. This is very cool stuff.
  • Proximity detection: Like application notification but trigger occurs only if the beacon is moved a specified distance from the running experience. For example, show information for items lifted away from a shelf. Freak out your guests!
  • URL broadcast: Running IntuiFace experiences act like Eddystone-URL beacons, broadcasting URLs for user-selected items. These URLs can be picked up by any mobile device supporting Eddystone-URL - e.g. Android tablets. Broadcasting is available on Windows only. Sorry other platforms!

New value converters for binding. However, still no way to turn lead into gold….

  • Is Equal To: Compares two values and returns true or false. Found in the list of Math & Logic binding converters. It’s nice to get a black-and-white answer once in a while.
  • URL Shortener: Converts any URL into a 16 character URL. Very useful for the URL broadcast feature mentioned above. They’re also cute.

Plus many smaller enhancements and a bunch of bug fixes. All details can be found in our user friendly Release Notes.

v 5.3.3
March 31, 2016

Web Browser asset no longer causes a crash when JavaScript-enabled buttons are clicked. Description is here.

v 5.3.2
March 17, 2016

Our next bug fix release. We're dealing with a few edge cases so a big thank you to our users who are finding and reporting this stuff. Details here.

February 24, 2016

Corrects a few bugs; adds a couple of small enhancements as well. Details are in the Release Notes.

February 15, 2016

Completely revised Web Browser asset

  • Supports all of HTML5, CSS3, JavaScript and WebGL.
  • Faster and more reliable than our previous rendering engine.

IntuiFace Cloud Storage

  • Free, no-configuration cloud storage option for published experiences.
  • Use it to simplify sharing and deployment of your work.

YouTube asset

  • Dedicated asset for playing YouTube videos.
  • Even includes 360 degree videos on Windows.

Alignment magnetism

  • Automated snap-to-alignment feature - aka magnetism
  • Greatly simplifies item alignment in your designs.

To see a complete list of enhancements, head on over to our Release Notes.

February 3, 2016

A stability release correcting a few crash conditions. Threw in a few small enhancements as well. Release notes are here.

January 14, 2016

A sprinking of bug fixes and minor enhancements. Details can be found here.

January 7, 2016

Greater in-scene editing capability

  • Directly resize width of items inside collections and data templates using a mouse.
  • Resize Group collection frame without resizing contained items.
  • Nested collections can be individually selected for in-scene editing.

Enhanced Excel support

  • Edit Excel-based workbook data in real-time and without breaking preexisting data templates.
  • Create Excel interface assets on the fly by drag-and-dropping workbooks into Composer.
  • Reduced bandwidth and storage needs for remotely deployed experiences.
  • Specify, for each Player, whether it should automatically launch the last run experience when Player itself is manually or automatically started.
  • More than 20 additional usability and performance enhancements.
  • And yes, lots of bug fixes and eliminated crash conditions. See Release Notesfor additional detail about everything.
November 25, 2015

A bug fix release with a couple small enhancements thrown in for flavor. For the nuts and bolts, see our Release Notes.

November 18, 2015

Data Tracking

  • Define, collect and send data from your interactive IntuiFace experiences to any platform for analytics, marketing or data warehousing.  
  • Includes support for 150+ analytics/marketing/data warehouse platforms, automatic event detection, offline data point storage and much more

Easy Share

  • A new frictionless method for sharing experiences with colleagues and clients. No need for your users to create an IntuiFace account. No need for manual license entry. Just give them a URL.

Other Improvements

  • Access to all font variants in the Simple Text and Rich Text assets.
  • Triggers for RFID/NFC readers now expose the captured tag ID, making it available as a parameter for binding.
  • Composer Edit Mode performance and capability improvement.
  • Webcam asset is now available on Android.
  • Brand new Composer and Player splash screen. (Can you find the easter egg?)
  • 10+ additional, small usability enhancements to make life even easier.
  • A bunch of bug fixes. You'll find all the details in our Release Notes.
November 12, 2015

Last maintenance release before our next big launch. Contains a few bug fixes, including correction of some annoying experience publishing issues. Bonus feature: improved support for emailing via SMTP server. Release Notes are here.

October 15, 2015

More bug squashing, plus a sprinkling of new capability. In particular, it corrects a problem affecting some of our interface assets like RSS and System Info. Details are here.

October 8, 2015

A new round of bug fixes for Version 5.1. It combines a mix of common and edge case issues that have been corrected. As always, see our Release Notes for details.

October 1, 2015

Corrects a few crash conditions uncovered by advanced users pushing the limits of the new, high performance collections algorithm implemented in Version 5.1. You can see all of our Release Notes here.

September 24, 2015

Performance improvements on Windows

  • Scene-to-scene transition animation is more fluid.
  • Animation in general is more fluid.
  • Rendering of off-screen content in collections happens more quickly and smoothly.
  • Excel filtering is almost instantaneous

Usability enhancements for the Composer workspace

  • Quick Properties pop-up for all items in a scene enables easy access to properties, triggers and editing controls.
  • Ability to independently size all panels while in Edit Mode.
  • Overall improvement in Composer performance

Licensing updates

  • New Player for Tablets: Use a Tablet license on either the iPad or an off-the-shelf Android tablet. Sold in packs of 10
  • New Player for Kiosks: Use a Kiosk license on the Samsung SMART Signage Platform (SSP) or a custom Android device.

Player improvements

  • Drawing tools are now available on iPad, Android and Samsung SSP.
  • Multiple additional enhancements and bug fixes in Player for Kiosks and Player for Tablets, listed here.

More than 500 new design accelerators inspired by our work 7 Interactive Experience Design Trends.

  • Buttons
  • Email forms
  • Vintage-themed banner and object images

Several smaller tweaks and a bunch of bug fixes. Complete details can be found in the Release Notes here.

September 3, 2015

Yessir, more stability improvements. Plus we've adjusted our Video asset to accommodate changes made by the VLC folks. Release notes are here.

August 13, 2015

Another quality release, focused on rare but annoying issues in Composer. Details are here.

August 6, 2015

A few minor improvements and bug fixes. Summer fitness in action! Details are in the Release Notes here.

July 29, 2015

Second round of tweaks plus enhancements to Content Library and IntuiPad. Thanks to our users for finding these issues! Release Notes are here.

July 16, 2015

A quality-focused update, it corrects a few minor bugs and some edge-case crash conditions. Release notes are here.

July 9, 2015

Composer workspace improvements

  • New, refreshed graphic style for Composer
  • Undock and distribute panels across multi-screen setup
  • Introduction of rulers, ruler guides and gridlines to aid alignment of design elements
  • Much much more

HTML5-based Player upgrade for iPad, Android and Samsung SSP

  • New gaming-influenced architecture significantly speeds graphic rendering and touch reaction times
  • Increased stability virtually eliminates resource-related crashes, with particular improvement on iPad*

Conditional triggers

  • Add a set of constraints to limit triggers to specified scenarios

Improves to use of Excel as datasource

  • Filter action has now a 'Clear all active filters' option
  • Filter values can now be case insensitive 
  • Drag-and-drop of an Excel file onto the active scene or Content Library now creates an Excel IA rather than a pdf document

Localized Keyboard

  • 30+ localized keyboards are now supported, including Arabic, Chinese, Hebrew, Russian, Thai, etc.
  • Keyboard can default to local language of the device on which Composer/Player is running or be specified in advance
  • Onscreen location and orientation of the keyboard can be controlled both at design time and via actions

HTML5 Player now available in Composer as alternative for Play Mode

  • Test tablet/Samsung SSP-targeted experiences on Windows

**System Info** interface asset

  • Returns information about the device running Composer or Player

Combine multiple data feeds in a single collection

  • Access the live data feed from multiple interface assets and combine them into a single visual

Publish and Share improvements

REST Web services can be used to delete analytics (useful when using 3rd party data mining tools with IntuiFace)

New default templates (i.e. visual representations) of multiple DAs

  • Menus
  • Simple Counter
  • Clock, Chronometer, Countdown
  • Linear Gauge

30+ crash conditions eliminated and bugs corrected.

For complete details, check out our Release Notes.

June 29, 2015

Ok, Iast bit of tweaks before we jump to Version 5.0. Main focus here is a fix to Player. All updates are discussed here

June 11, 2015

Today's patch release also includes a few small enhancements. See the details here.

May 18, 2015

An update to the playback engine underlying our Video asset means better video performance in general and much improved WMV playback performance in particular. Add in a few bug fixes and that makes this the greatest release ever! Of course, every release is an improvement over all previous releases but we can still revel in the moment. Release details are here.

April 28, 2015

Addressed a couple of nasy memory leaks, repaired a few additional bugs and generally buttoned things up. Oh and we've added a search bar to the top of Composer so you can directly search our online documentation. A complete list of what we've done is here.

April 7, 2015

Great performance improvements and the Weather Interface Asset now supports Version 2 of the World Weather API. Details can be found here.

March 19, 2015

Fresh fixes. Fetch them fast! Plus we've updated the Free Edition watermark. Details can be found here.

March 3, 2015
  • New Instagram interface asset: Real-time search and display of Instagram media
  • New sample experiences: "Science Quiz" and "4.8 Features Highlights"
  • Improved FTP connector performance: Publish IntuiFace experiences to and download from FTP sites with greater reliability
  • Bug fixes: A nice group of annoying bugs are no longer with us. Click here for details.
February 12, 2015

Player for Samsung SMART Signage Platform

  •     HTML5-based Player identical in capability to Player for iPad and Player for Android
  •      First solution on the market bringing multi-touch content to the Samsung SSP

Customizable project styles

  •     Personalize the look of buttons associated with every asset and collection in IntuiFace
  •     Choose from three built-in styles or create your own
  •     Replace every button icon with your own
  •     Styles are set at the experience level but can be overridden for any specific asset or collection

Value Converters

  •     Enhances the IntuiFace binding capability by transforming input values
  •     Converters include Math & Logic, Text Manipulation, Number and Date Formatters, Linear Converter and a Custom Script option that takes JavaScript-like code
  •     Users can also create highly complex converters outside of IntuiFace and import them for use in a project

Enhanced 3D model support

  •     IntuiFace now uses the Open Asset Import Library- aka Assimp - to increase the number and quality of 3D imports
  •     40+ formats can now be imported
  •     Model-based lights and cameras can be used
  •     Assimp limitations affect IntuiFace as well. Be sure to let us know if you have import issues.

New and improved interface assets (IAs)

  •     Completely revised Twitter IA can display both text and image tweets
  •     New Instagram IA returns filterable search results
  •     New Orientation IA can be used to make tablet-based experiences sensitive to device orientation
  •     Additional IA protocols are now supported: REST/XML, file/XML, file/JSON

Additional features and quality improvements to Player for iPad and Android

  •     Player for Windows features now on iPad and Android: Excel Formulas, 3D Models
  •      Additional book-style document properties and actions
  •     Large collection of bug fixes and performance enhancements

Usability enhancements

      Triggers and Actions

  •  Reorder actions in the Triggers and Actions panel using drag-and-drop 
  •  Default values are retained when changing actions 
  • links to online documentation are now in Composer

     "Move direction" property can limit asset and collection movement to a single axis

     "Remove row" action for the Excel Interface Asset

      When adding an Excel Interface Asset onto a scene, spreadsheet cells using URLs or local file paths for graphic media will be loaded as those asset types and not just as text

       IntuiFace Composer and Player for Windows now support Version 4.5 of the .NET Framework, enabling use of that framework in .NET-based interface assets

  • Due to a touch screen bug in Version 4.5.2 of the .NET Framework, we recommend using Version 4.5.1 until Version 4.5.3 becomes available

        Has been active" trigger reacts to on-screen touches within a specified time period

Multiple bug fixes 

February 10, 2015

Dug up a leftover crash from the previous release's Web Browser fix. It's been corrected. Also uncovered cause of seemingly random Composer and Player crash. Fixed as well. Release notes are here.

January 25, 2015

Updated the Web Browser asset, eliminating a notorious set of memory leaks. It's a significant stability upate.

January 12, 2015

Crash bash. 9 crash conditions are corrected, including three pesky ones affecting the Video asset. Most are edge cases but perhaps you live on the edge. Couple other fixes as well. Click here for details.

December 15, 2014

Nice little variety of corrections impacting features like Kinect gesture control, Excel support and overall performance. For a complete list, head over here.

November 27, 2014

Pesky bugs! We've added FTP-S support for published experiences but most of the work was on fixing outstanding issues. Cleaned up some edge case crash conditions, improved experience publishing success and fixed the loss of multi-touch in Composer's Preview Mode. 

November 20, 2014

Additional feature tweaks and bug fixes linked to our Excel support, PowerPoint import, Web Browser asset and a few others. Details are here.

November 7, 2014

The small number of bugs that have given our users the most grief. Kiss them goodbye! Click here for details.

October 28, 2014

Player for Android

  • Build in Composer, play on any tablet running Android 4.3 or later

Signage-inspired deployment capabilities in Management Console

  • Tag Players (Windows, iPad and Android) and filter devices by tags for group functions like deploy, reboot and analytics download
  • Monitor running experiences in Players for iPad and Android (already possible with Player for Windows)
  • Remotely restart Player for Windows and/or reboot Windows PCs running Player
  • Configure Player for Windows to automatically restart and play the last run experience in case of PC reboot
  • Upgrade Player for Windows to a new version (won't work with Player Version 4.6 or earlier)

Additional deployment improvements

  • Publish to and deploy from both Internet and LAN-based FTP storage. This complements existing cloud storage support for Box, DropBox and Amazon S3
  • Toggle whether or not to the automated notification email should be sent when sharing experiences
  • Hands-free licensing for large scale installations of Player through use of a ghost image

Photoshop support

  • Drag-and-drop Photoshop psd documents directly into Composer for automatic image conversion and import. Every tagged layer and group is transformed into an image.
  • Drag-and-drop of revised psd files will result in updates of only changed content.

New Video asset

  • VLC-based Video assets support significantly increased number of file-based video codecs, including mpeg, avi, mkv, and mov (aka QuickTime)
  • Also includes extended list of supported streaming video formats
  • Video playback performance is also greatly improved

Scheduler interface asset

  • Specify dates and times for triggering events
  • Supports use of Cron expressions
  • Optionally enables use of UTC to coordinate actions across geographies

Analytics interface asset

  • Collect usage info from an experience and store it in cloud-hosted, IntuiLab-managed database
  • Logged information is aggregated across even the largest multi-device deployment
  • Download logged information to an Excel file using Management Console
  • (Composer Enterprise required) Pre-filter dataset before download and access the past 365 days of collected data. Free and Pro Edition have access to one day of data.
  • (Composer Enterprise required) Download logged data to an XML-based dataset via REST-based query. Useful for generating dynamic queries that will be used by third party analytics software.

Map collection enhancements

New assets and collections

  • Webcam asset. Display live feed coming from PC-connected webcam. Capture screenshots for post-processing (e.g use of drawing tools) and sharing via email or saving to a local file.
  • Helix collection. Present items in an interactive DNA-like spiral. Like the Carousel collection, the Helix is endless. It can rotate automatically or respond to user touches.

Additional new interface assets

Improvements to Player for iPad (features also appear in Player for Android)

  • Deploy experiences through drag-and-drop using Management Console
  • Support for Excel interface asset
  • Support for folder-based collections
  • Improved support for nested collections

Usability improvements

  • Redesign of New Project panel
  • Composer now asks whether to duplicate or replace media when re-importing that corresponding file into an experience
  • Improved 3D model conversion tool - converting 3ds, obj and dae into XAML
  • The Change content action now has a content selector.
  • Improved filters in the Content Library
  • Empty collections display "ghost assets" that reflect the visual structure of the collection
  • Assets in a scene can now be drag directly into collections
  • The listing of container styles in the quick access Properties panel are now display short animated tooltips
  • Main properties of the rectangle and ellipse are now accessible in the Properties panel
  • Font selector for Text and Rich Text assets now contains previews of each font
  • Increased, from four to six, the number of properties available in the quick access Properties panel for interface assets
  • Improved search in the Design Accelerators panel
  • Items in the Triggers and Actions panel can be used to open either the trigger or the action depending upon where they are clicked
  • Height and width of Composer Panels, plus filter and sort settings, are saved as user preferences for each project
  • Enhanced feedback when editing a collection
  • Bindings are now exhibited for all visible Text asset properties in the quick access Properties panel.
  • More than 25 other usability enhancements

New sample experiences available for download

  • Self-Service Photo Booth: (Windows only) Includes Webcam asset and Helix collection
  • Photo Exhibition: Formatted for Android. Includes use of Excel.
  • Real Estate Property Search: Includes Address to Coordinate interface asset and a custom REST-based interface asset for the Zoopla property search website

Additional features and bug fixes: For every detail, check out the release notes.

September 4, 2014
  • New "Clear cache" action: Force the Web Browser asset to delete all cached sites.
  • More saved editor configuration settings: Zoom and pan settings for each space in Edit Mode are saved across Composer sessions.
  • Improved performance of REST-based interface assets: A few optimization tweaks have sped up Web Service requests.
  • Font clean-up: Fonts once referenced but no longer used in an experience are removed from that experience to reduce project size.
  • Bug fixes: As always!  Click here for details.