For a complete list, including bug fixes and additional updates, have a look at our Release Notes.
Out from the mists of a humid summer day has emerged a new feature release, glistening with the sweat of merciless keyboard-rendered exertion. What dost this release contain? Read on! (Side note: We used the word 'dost'!!!)
Please see our Release Notes for additional detail. And don't forget your sunscreen!
A small feature update focused on our virtual keyboard. Don't think this is a big deal? Ask our users collecting form data. They're throwing a party! All details are in our Release Notes so click the version number over there to the left.
A small collection of edge case but offensive bugs have been corrected. We bow to no one!
(Yes, we skipped Version 6.3.12. We laugh in the face of triskaidekaphobia.)
To commemorate the launch of new packaging and pricing for Intuiface Player, we also released a few crowd-pleaser updates - improving life for both experience designers and the data miners building charts and dashboards for stakeholders. It's a potpourri!
(Yes, we skipped Version 6.3.10. The number 10 gets far too much attention. Time for some of the other numbers to shine.)
Herein lies a small set of annoying issues set to right. Most of you haven't seen them but for the minority, this release sets you free from the trials of bugdom. See the Release Notes for details.
A quick-hit bug fix release paired with an update to our email support just so you know that our silence as of late isn't because we've stopped loving you. Rather, product stability has just been super good, giving us a chance to work on some new stuff. You're going to like it!
We’ve mustered just enough strength from our Analytics launch to deliver one last batch of corrections for 2018. Why? For auld lang syne! Check the release notes for details.
(There is no version number change as this release has no direct effect on Composer or Player.)
With Intuiface Analytics we're introducing a complete solution for transforming any interactive experience into an essential KPI resource. It takes our existing data collection capabilities and adds a brand new Charts & Dashboards feature.
We've added the modern Turkish Q keyboard and have fixed a few troubles. The Release Notes will be a special treat today because some of the corrected errors are derived from such complex scenarios that we thought it fun for you to read about them. Makes you forget your own troubles!
A new small batch of corrections, highlighted by one crash condition that - though an edge case - was quite the burden for a couple of our users.
(Yes, we skipped Version 6.3.4)
Delivering a cool new feature to complement this cool weather we're having here in the northern hemisphere. I'm talking about color gradients for everything that, well, can be colored. We've also updated our Web rendering engine on Windows to use just-about the latest of what Chrome can offer. Plus the usual bug fixes and stability improvements that have made our mothers proud.
Primarily a bug fix release, which - in and of itself - makes for a good excuse to upgrade. However, we've also snuck in an update to API Explorer for those of you working with Web APIs.
Curing end-of-the-summer blues with a sunny selection of bug fixes. Sorry, tiny umbrella not included.
Correction of an issue at the intersection of our new eye dropper feature and a third party license.
This is our rebranding release! Yes, for a variety of reasons discussed here, we've changed our company name to Intuiface. Don't worry, we're still the same ambitious team you've grown to know and trust. To prove it, here's the cool new capability we've just released.
We've included additional improvements such as a new on-screen color picker and an accelerated Player/experience listing in our Share and Deploy Console. As always, you'll find all the details in our release notes.
We celebrate the first day of summer with a nice collection of bug fixes and product tweaks that will bring sunshine to your desktop.
Correction to Version 6.2.2 enabling those still on Version 6.1 to upgrade to Version 6.2.
A treasure trove of amazing enhancements that will astound your neighbors and ….. Ok, not really, but we do think these small enhancements and bug fixes will brighten your day a bit. Includes some enhancements to the onscreen keyboard used with the forms you create and the Web Browser and HTML Frame Assets.
A small grab bag of corrections that ducked and covered when we were testing Version 6.2.0. Got em!
We packaged some major improvements in this Spring release of IntuiFace. The highlight: a Web Triggers API. Why is this a big deal?
Other improvements include
We couldn't contain ourselves and had to release a popular request: email caching when the Player device is offline. Also, yes, some bugs were corrected. Bugs? IntuiFace? I know, it's hard to believe.
An assortment of enhancements and bug fixes to warm the cockles of your winter heart. If you're in the northern latitudes. And know what cockles are.
A beat down on a couple of issues affecting our ability to render some websites and custom HTML/CSS code. We used this as an excuse to take care of a few other small issues. Go quality!
Stealth-mode release for select customers to try out our new Device ID generation algorithm. You didn't miss anything!
A rich broth of corrections that make this a worthy update. Lots of stability improvements so be sure to jump onboard
Our tried-and-true mini release comprised of a sampling of minor feature improvements and bug corrections. As of this moment it's the most feature rich and stable version of IntuiFace so you're encouraged to upgrade if your current project(s) permit it.
Addresses a problem introduced by a Windows 10 patch distributed by Microsoft on 14-November. That's right, I'm saying it - it's their fault! The patch caused erratic touch-related behavior in Player for Windows, forcing us to work around it. It's worked around so all is back to normal.
Months of development effort neatly packaged for your content creation enjoyment.
Additional improvements to sweeten the deal
The next chapter in our continuing story "Bug Hunt". Fearless developers have overcome adversity and persevered. Chalk up one for the good guys!
A summertime bug fix release with a small but helpful improvement when troubleshooting missing content. Now go grab some rays!
It's been some time since our last patch release. Can you feel the quality! In this version we've taken the time to combine some small enhancements with bug fixes. Using Excel as a data source? You're going to definitely want this release.
This patch release is dedicated to all of you using Player on PCs running Windows 10 Creators Update. You'll now see them back in the Share and Deploy console!
This first post-6.0 release corrects a few minor issues uncovered by our users and throws in a smattering of enhancements to sweeten the pot. Among the enhancements: improved control when running multiple instances of Player on the same PC at the same time.
Kaboom! We've jumped the integer and landed on Version 6.0. There's a ton of new capability so let's dive on in.
Additional features that are no less important because we love all of our children equally
One last thing: we've launched a brand new license packaging and pricing model. If you're new to us, then the new model isn't really new, it's just the model. But for preexisting users, we talk all about the changes here.
It's our final release before jumping to IntuiFace 6.0. It sets the table so you'll have to be on this version before the jump. To sweeten the pot, we've improved the performance of Player for Kiosks and Player for Tablets. You'll notice it in scrollable, ordered collections like the Carousel and Asset Flow. Want the details? Check out the release notes.
Look, a bug is a bug and we can't let them multiply. This release is definitely in some weeds, concerned with bugs that most folks won't ever see, but integrity is our middle name! All the details are here. For a little sugar, we've added a couple of small new features as well.
Probably our last feature release before the jump to Version 6.0. We've managed to pack in quite a bit of new - and pretty cool - capability
Plus lots of additional, small usability enhancements and fixes you may not notice but will subconsciously love.
Addresses a short list of bugs but takes this opportunity to add a small feature and, maybe more interesting, a set of mini-games. Heard about gamification? Not a pretty word but its import can be quite valuable. We talk about gamification here. For details about this release, see the release notes.
A feature release emphasizing the creative needs of designers.
Lots of additional improvements and bug fixes. We've even sped up Composer and increased the free storage we provide for experiences you want to share or deploy. For all the details, see our release notes.
A 'you asked for it' feature update!
You can find details about everything above and lots more by reading the Release Notes.
Design for accessibility, because 1 in 7 people worldwide possess some kind of disability
Support for beacons using the iBeacon™ and Eddystone™ protocols. Why care? It means your experiences can know what is brought near them; you can then do something about it.
New value converters for binding. However, still no way to turn lead into gold….
Plus many smaller enhancements and a bunch of bug fixes. All details can be found in our user friendly Release Notes.
Completely revised Web Browser asset
To see a complete list of enhancements, head on over to our Release Notes.
Greater in-scene editing capability
Enhanced Excel support
Performance improvements on Windows
Usability enhancements for the Composer workspace
More than 500 new design accelerators inspired by our work 7 Interactive Experience Design Trends.
Several smaller tweaks and a bunch of bug fixes. Complete details can be found in the Release Notes here.
Composer workspace improvements
HTML5-based Player upgrade for iPad, Android and Samsung SSP
Improves to use of Excel as datasource
HTML5 Player now available in Composer as alternative for Play Mode
**System Info** interface asset
Combine multiple data feeds in a single collection
Publish and Share improvements
REST Web services can be used to delete analytics (useful when using 3rd party data mining tools with IntuiFace)
New default templates (i.e. visual representations) of multiple DAs
30+ crash conditions eliminated and bugs corrected.
For complete details, check out our Release Notes.
An update to the playback engine underlying our Video asset means better video performance in general and much improved WMV playback performance in particular. Add in a few bug fixes and that makes this the greatest release ever! Of course, every release is an improvement over all previous releases but we can still revel in the moment. Release details are here.
New and improved interface assets (IAs)
Additional features and quality improvements to Player for iPad and Android
Triggers and Actions
"Move direction" property can limit asset and collection movement to a single axis
"Remove row" action for the Excel Interface Asset
When adding an Excel Interface Asset onto a scene, spreadsheet cells using URLs or local file paths for graphic media will be loaded as those asset types and not just as text
IntuiFace Composer and Player for Windows now support Version 4.5 of the .NET Framework, enabling use of that framework in .NET-based interface assets
Has been active" trigger reacts to on-screen touches within a specified time period
Multiple bug fixes
Updated the Web Browser asset, eliminating a notorious set of memory leaks. It's a significant stability upate.
Pesky bugs! We've added FTP-S support for published experiences but most of the work was on fixing outstanding issues. Cleaned up some edge case crash conditions, improved experience publishing success and fixed the loss of multi-touch in Composer's Preview Mode.
Signage-inspired deployment capabilities in Management Console
Additional deployment improvements
New Video asset
Scheduler interface asset
Additional new interface assets
Improvements to Player for iPad (features also appear in Player for Android)
New sample experiences available for download
Additional features and bug fixes: For every detail, check out the release notes.
Drag-and-drop behavior: Both drag and drag-and-drop events now act as triggers for any IntuiFace action.
Collaboration and Team Management capabilities (for Composer Enterprise customers)
Multiple Player for iPad improvements
Composer logout: Makes it possible to have multiple users and multiple licenses on the same PC. Also simplifies use of floating licenses.
Global variable support: Enables the storage and access of both text and numeric values across spaces in a running experience.
New graphic effects: Dynamically control both hue and brightness.
Embedded fonts: Fonts used in Simple Text asset are saved as part of the experience. No need to preinstall fonts separately. Works on both Windows and the iPad.
For greater detail, check out our Release Notes.
Philips hue support: First out-of-the-box example of connected object support using the IntuiFace interface asset concept. A good reference example for building your own interfaces for devices amongst the Internet of Things.
New Duplicate command: In Edit Mode, use right-click menu or Ctrl+d to duplicate items in the active scene.
Faster experience saving: Better performance when saving experiences, especially when content is missing.
Bug fixes: As always, we've jumped on user-submitted and in-house-discovered issues. For details, see the Release Notes.
NOTE: All new runtime features - i.e. features not specific to editing in Composer - are supported on both the Windows PC and the iPad.
Publish experiences to the cloud
Share published experiences with colleagues and clients
Share in-experience media
New visual effects for all assets and collections
Licensing and pricing improvements
Multiple Composer tweaks and enhancements: It's a long list all designed to speed your productivity, including the ability to hide assets offscreen and the addition of more quick-access properties.
Performance Improvements: Additional under-the-covers work on memory consumption and algorithms has speeded everything up.
Bug Fixes: Yep, we've got those too!
Check our our Release Notes for every detail.