For a complete list, including bug fixes and additional updates, have a look at our Release Notes.
Spent a bit more time on bug fixes than on new features for this release. However, we did add a really useful base duplication feature for Headless CMS (H-CMS), making it super easy for different Intuiface access to share an experience using an H-CMS base. The bug fixes remain centered on Player Next Gen across a variety of uses and features. A little tip -> details are in the Release Notes!
Share & Deploy
Headless CMS
These are essentially refinements of recently deployed improvements that needed a bit of tweaking. You can always find the details in our Release Notes!
Share and Deploy
User and Account Management
We’re better at managing jobs scheduled for Player on Windows. We've also improved our HTML and 3D model support. On the flip side, it's time to say goodbye to our Twitter Interface Asset. Check out all the details in our Release Notes.
We've added additional configuration options for web-published experiences.
For details, check out the Release Notes.
Here are some highlights. For a complete list, check out our Release Notes.
Share and Deploy
Licensing
User and Account Management
A comforting bag of bug fixes to batten down our hatches. A little nip in Composer, a little tuck in Headless CMS, plus a dash in Player. Mostly edge-case stuff, meaning most of you probably haven't come across these issues - yet. You never know! Be sure to update. We've got the complete list with details in our Release Notes.
We've added some new capability to further empower your Headless CMS lives. Base ownership can now be transferred to a different Intuiface account, and Secondary accounts now have the ability to create and own bases. We've fleshed out the meaning of these improvements in our Release Notes.
A couple of you found uncommon (but legit) scenarios on Windows PCs that caused Player to boot into the Experiences panel, ignoring the launch preference “Run the last opened experience”. Player was sneaky, but we’re smarter; the issues were corrected. Want to know what those scenarios were? Check out our more complete Release Notes!
Share and Deploy
Headless CMS
Lots of housekeeping updates and bug fixes, particularly in support of Player Next Gen and Headless CMS. Who doesn't like a clean house? See our Release Notes for details.
Today's release has a heavy Headless CMS bent, introducing some smaller enhancements and bug fixes to streamline the use of our CMS in your project work. We could tell you what those are but that would ruin the surprise. Still, if you're interested, check out the Release Notes.
We've added support for the WebP image format, a format created by Google to compress even more tightly than jpg, png, and gif files without a loss of quality. We also correct a few issues that were rubbing us the wrong way. Overall, it's a nice, little update during the hottest time of the year. Check out our Release Notes for the details.
Our focus remains on Player Next Gen but we thought a couple issues in the shipping product needed addressing. In particular, we sped up the Player agent on Windows, critical for remote deployment and device monitoring. Our Release Notes have all the details, including the updates we've made to Intuiface cloud and infrastructure services supporting Headless CMS, Analytics, licensing, and more.
Anyone displaying a website or web content in Intuiface on Windows will be happy to know that we've upgraded the web rendering engine in Player on Windows and Composer to Chromium Version 97. That's a lot of optimizations, enhancements, and bug fixes. We've also corrected the usual assortment of bugs that didn't need to be fixed because we never have bugs come on who are we kidding this product is flawless ok maybe not entirely. All details about the updates and fixes are in our Release Notes.
Been a couple of months, so things have gone swimmingly - but now it's time for a few more Headless CMS updates and corrections. Folks are really starting to push the envelope, helping to ensure our CMS performs beautifully for everyone. All details about the updates and fixes are in our Release Notes.
One significant improvement has been added: the ability to force a sync between the cloud-hosted master H-CMS base and the local copy of that base on a device. Can be initiated through Composer while editing or by an experience while running. Coupled with this are a few more tweaks plus additional corrections of Headless CMS issues. (We're thrilled to see how quickly everyone is starting to adopt and use it!) Like details? Our handy Release Notes will show you the way.
It's natural to expect that with a brand new release, a small assortment of issues will have escaped our QA nets. Today's corrections are primarily about the shiny new Headless CMS, with a few extra updates thrown in. See our Release Notes for details.
No, this is not a drill. Intuiface 7 is live! If you're new to Intuiface, then you may be unaware that the following two items have been on our mood board for a couple of years. Dreams do come true!
And for you existing customers, we've also completely revamped our licensing model. It's an all-inclusive approach, meaning all Intuiface accounts have access to all Intuiface capabilities, even Analytics and Headless CMS. (In the past, Analytics was a separate purchase.)
We've posted information everywhere about this launch but a great place to start is our Intuiface 7 Launch Summary page and those three links above. We hope you enjoy!
What feels more like a cool spring day than the introduction of Single Sign-On? Now you can use your company's in-house Identity Provider when logging into Intuiface. Zip up your wind breaker and make your IT team happy.... You'll find SSO and a few other tweaks in this release. All details are in our Release Notes.
Is the sky looking a bit more blue than usual?
As haircuts go, this release is just a touch up. Notable is removal of the Flash Animation Asset in response to Adobe's decision to deactivate Flash starting in January 2021. You'll also find lots of little tweaks and improvements that will make use of Intuiface just a touch sweeter. Our Release Notes have all the details.
What we've got here is a grab bag of improvements spanning all aspects of Intuiface. You'll find improved touch responsiveness on Windows, better support for multi-screen display walls, improvement to our BrightSign and Nexmosphere support, enhanced time management in Intuiface Analytics chart creation, and much more. Details abound in our Release Notes. We'll see you there!
What kind of jokes can one tell during a quarantine? Inside jokes.... Yeah, that was awful. I'd tell you a better joke but I don't want to spread it around..... Ok, the good news is the team worked far harder on this release than we did on these jokes. What's new?
Of particular note, new Player activation options
Other updates include
As always, you can get the details in our Release Notes. Are there more awful jokes in there? Only one way to find out!
Here we have a mixed bag of small updates as we continue to round out and streamline Intuiface. It's like getting a trim at the hairdresser's instead of changing your entire style. It includes the ability to identify which Player is running a given experience instance, enabling that experience to make conditional decisions. You'll see what we mean by checking out the Release Notes.
The era of COVID-19 inspires a look at touch alternatives and we've just produced our latest option: computer vision. At no cost you can now use any camera on a Windows PC to live stream information about the age, gender, head pose, emotion, and dwell time of the person in front of your digital display. With that information you can automatically display tailored content, enhance your analytics, and even - we're getting snazzy here - enable people to choose options using their head position.
This is all possible because of our integration with Intel's distribution of the OpenVINO toolkit. You can read all about our OpenVINO integration here.
Oh, and as always, we've also included a few additional updates and corrections. Check out those Release Notes!
This small release focuses on the Player embedded in Composer so you can test your work. It also makes it easier for agencies and integrators to download the raw analytics data collected by their clients. If you're using Analytics, you know this is a big deal!
We've also fixed a couple of issues, including an accommodation of something Google did with the YouTube API. Sounds niche but it broke our integration! All better.
Pandemic be damned, work must go one - and we've got some big news. BrightSign support! That's right, Intuiface has added its seventh supported platform. Now you can run you Intuiface experiences on the most popular digital media player on the planet.
We've made some other smaller updates, as well as implemented a few bug fixes - which you can read in the Release Notes - but let's not pretend this BrightSign announcement isn't a big deal. Rejoice from the safety of your home!
In the light of the great reception for our Nexmosphere integration, we've decided to enhance our offering. (Reminder: Nexmosphere is a manufacturer of sensors and actuators like buttons, RFID readers, motion sensors, and LED light strips.)
For you developers out there, we've also released a new JavaScript factory service so you can communicate with any device using a COM/serial port over USB connection.
Christmas comes early! What surprises do we have in store?
We've also collected a nice batch of bugs. I know, hard to believe any are in there!
This is a 'by popular demand' release as we've addressed a long-standing limitation of Intuiface. It may not sound like much but for heavy Intuiface users, particularly those working with dynamic data sources, this is a very big deal.
Introducing Adaptive Text. If text overflows its container, the associated font will automatically decrease in size until a configurable minimum is reached. If the minimum font size has been reached and the text still cannot be fully displayed, multiple overflow options exist, including the ability to display scrollbars and enable scrolling through text with a swipe gesture.
There are a few additional updates, including a new enhancement for Intuiface Analytics. The Release Notes have the down-low.
Added a few enhancements that directly pander to our long-time users.....We need to stop thinking out loud.
The Release Notes have all the details so don't be shy and take a look.
Out from the mists of a humid summer day has emerged a new feature release, glistening with the sweat of merciless keyboard-rendered exertion. What dost this release contain? Read on! (Side note: We used the word 'dost'!!!)
Please see our Release Notes for additional detail. And don't forget your sunscreen!
A small feature update focused on our virtual keyboard. Don't think this is a big deal? Ask our users collecting form data. They're throwing a party! All details are in our Release Notes so click the version number over there to the left.
A small collection of edge case but offensive bugs have been corrected. We bow to no one!
(Yes, we skipped Version 6.3.12. We laugh in the face of triskaidekaphobia.)
To commemorate the launch of new packaging and pricing for Intuiface Player, we also released a few crowd-pleaser updates - improving life for both experience designers and the data miners building charts and dashboards for stakeholders. It's a potpourri!
(Yes, we skipped Version 6.3.10. The number 10 gets far too much attention. Time for some of the other numbers to shine.)
Herein lies a small set of annoying issues set to right. Most of you haven't seen them but for the minority, this release sets you free from the trials of bugdom. See the Release Notes for details.
A quick-hit bug fix release paired with an update to our email support just so you know that our silence as of late isn't because we've stopped loving you. Rather, product stability has just been super good, giving us a chance to work on some new stuff. You're going to like it!
We’ve mustered just enough strength from our Analytics launch to deliver one last batch of corrections for 2018. Why? For auld lang syne! Check the release notes for details.
(There is no version number change as this release has no direct effect on Composer or Player.)
With Intuiface Analytics we're introducing a complete solution for transforming any interactive experience into an essential KPI resource. It takes our existing data collection capabilities and adds a brand new Charts & Dashboards feature.
What's new?
We've added the modern Turkish Q keyboard and have fixed a few troubles. The Release Notes will be a special treat today because some of the corrected errors are derived from such complex scenarios that we thought it fun for you to read about them. Makes you forget your own troubles!
A new small batch of corrections, highlighted by one crash condition that - though an edge case - was quite the burden for a couple of our users.
(Yes, we skipped Version 6.3.4)
Delivering a cool new feature to complement this cool weather we're having here in the northern hemisphere. I'm talking about color gradients for everything that, well, can be colored. We've also updated our Web rendering engine on Windows to use just-about the latest of what Chrome can offer. Plus the usual bug fixes and stability improvements that have made our mothers proud.
Primarily a bug fix release, which - in and of itself - makes for a good excuse to upgrade. However, we've also snuck in an update to API Explorer for those of you working with Web APIs.
Curing end-of-the-summer blues with a sunny selection of bug fixes. Sorry, tiny umbrella not included.
Correction of an issue at the intersection of our new eye dropper feature and a third party license.
This is our rebranding release! Yes, for a variety of reasons discussed here, we've changed our company name to Intuiface. Don't worry, we're still the same ambitious team you've grown to know and trust. To prove it, here's the cool new capability we've just released.
We've included additional improvements such as a new on-screen color picker and an accelerated Player/experience listing in our Share and Deploy Console. As always, you'll find all the details in our release notes.
We celebrate the first day of summer with a nice collection of bug fixes and product tweaks that will bring sunshine to your desktop.
Correction to Version 6.2.2 enabling those still on Version 6.1 to upgrade to Version 6.2.
A treasure trove of amazing enhancements that will astound your neighbors and ….. Ok, not really, but we do think these small enhancements and bug fixes will brighten your day a bit. Includes some enhancements to the onscreen keyboard used with the forms you create and the Web Browser and HTML Frame Assets.
A small grab bag of corrections that ducked and covered when we were testing Version 6.2.0. Got em!
We packaged some major improvements in this Spring release of IntuiFace. The highlight: a Web Triggers API. Why is this a big deal?
Other improvements include
We couldn't contain ourselves and had to release a popular request: email caching when the Player device is offline. Also, yes, some bugs were corrected. Bugs? IntuiFace? I know, it's hard to believe.
An assortment of enhancements and bug fixes to warm the cockles of your winter heart. If you're in the northern latitudes. And know what cockles are.
A beat down on a couple of issues affecting our ability to render some websites and custom HTML/CSS code. We used this as an excuse to take care of a few other small issues. Go quality!
Stealth-mode release for select customers to try out our new Device ID generation algorithm. You didn't miss anything!
A rich broth of corrections that make this a worthy update. Lots of stability improvements so be sure to jump onboard
Our tried-and-true mini release comprised of a sampling of minor feature improvements and bug corrections. As of this moment it's the most feature rich and stable version of IntuiFace so you're encouraged to upgrade if your current project(s) permit it.
Addresses a problem introduced by a Windows 10 patch distributed by Microsoft on 14-November. That's right, I'm saying it - it's their fault! The patch caused erratic touch-related behavior in Player for Windows, forcing us to work around it. It's worked around so all is back to normal.
Months of development effort neatly packaged for your content creation enjoyment.
Additional improvements to sweeten the deal
The next chapter in our continuing story "Bug Hunt". Fearless developers have overcome adversity and persevered. Chalk up one for the good guys!
An must-install end-of-summer bug fix release to close some loose ends in Version 6.0. On tap over the next month: new features and performance improvements! Check out the release notes for details.
A summertime bug fix release with a small but helpful improvement when troubleshooting missing content. Now go grab some rays!
It's been some time since our last patch release. Can you feel the quality! In this version we've taken the time to combine some small enhancements with bug fixes. Using Excel as a data source? You're going to definitely want this release.
This patch release is dedicated to all of you using Player on PCs running Windows 10 Creators Update. You'll now see them back in the Share and Deploy console!
This first post-6.0 release corrects a few minor issues uncovered by our users and throws in a smattering of enhancements to sweeten the pot. Among the enhancements: improved control when running multiple instances of Player on the same PC at the same time.
Kaboom! We've jumped the integer and landed on Version 6.0. There's a ton of new capability so let's dive on in.
Additional features that are no less important because we love all of our children equally
One last thing: we've launched a brand new license packaging and pricing model. If you're new to us, then the new model isn't really new, it's just the model. But for preexisting users, we talk all about the changes here.
It's our final release before jumping to IntuiFace 6.0. It sets the table so you'll have to be on this version before the jump. To sweeten the pot, we've improved the performance of Player for Kiosks and Player for Tablets. You'll notice it in scrollable, ordered collections like the Carousel and Asset Flow. Want the details? Check out the release notes.
Probably the last bug fix release before we deliver a bunch of new features and improvements in Version 6.0. Think of installing this build as buckling your safety belt for the rocket ride that's coming. For a look at what's been fixed, check out the Release Notes.
Look, a bug is a bug and we can't let them multiply. This release is definitely in some weeds, concerned with bugs that most folks won't ever see, but integrity is our middle name! All the details are here. For a little sugar, we've added a couple of small new features as well.
This is the first bug fix release for Version 5.7 and it takes some polish to various corners of IntuiFace. This includes putting a shine on the new Scroll collection. For all the line items, check out the release notes.
Probably our last feature release before the jump to Version 6.0. We've managed to pack in quite a bit of new - and pretty cool - capability
Plus lots of additional, small usability enhancements and fixes you may not notice but will subconsciously love.
Addresses a short list of bugs but takes this opportunity to add a small feature and, maybe more interesting, a set of mini-games. Heard about gamification? Not a pretty word but its import can be quite valuable. We talk about gamification here. For details about this release, see the release notes.
(Supersedes v.5.6.1 and v.5.6.2) Corrects all the speed bumps found since the launch of Version 5.6.0. Don't waste any time getting it on your devices. Details are in the release notes.
A feature release emphasizing the creative needs of designers.
Lots of additional improvements and bug fixes. We've even sped up Composer and increased the free storage we provide for experiences you want to share or deploy. For all the details, see our release notes.
Mainly a bug fix release but there was one big change. We have swapped the Open Street Map provider used for our Map collection from MapQuest to MapBox. For an explanation of why we made this change - and for details about all the improvements in this release - see our Release Notes.
Bug fix release with a small feature upgrade as sweetener. All details can be found in our Release Notes.
A 'you asked for it' feature update!
You can find details about everything above and lots more by reading the Release Notes.
Design for accessibility, because 1 in 7 people worldwide possess some kind of disability
Support for beacons using the iBeacon™ and Eddystone™ protocols. Why care? It means your experiences can know what is brought near them; you can then do something about it.
New value converters for binding. However, still no way to turn lead into gold….
Plus many smaller enhancements and a bunch of bug fixes. All details can be found in our user friendly Release Notes.
Corrects a few bugs; adds a couple of small enhancements as well. Details are in the Release Notes.
Completely revised Web Browser asset
To see a complete list of enhancements, head on over to our Release Notes.
Greater in-scene editing capability
Enhanced Excel support
A bug fix release with a couple small enhancements thrown in for flavor. For the nuts and bolts, see our Release Notes.
Other Improvements
A new round of bug fixes for Version 5.1. It combines a mix of common and edge case issues that have been corrected. As always, see our Release Notes for details.
Performance improvements on Windows
Usability enhancements for the Composer workspace
Licensing updates
Player improvements
More than 500 new design accelerators inspired by our work 7 Interactive Experience Design Trends.
Several smaller tweaks and a bunch of bug fixes. Complete details can be found in the Release Notes here.