Another big bag of stuff, mainly bug fixing stuff, to batten down the hatches of our new Player technology. Maybe it's just me, but the fixes are feeling a bit more edge-casey, meaning they're affecting fewer and fewer people. We love each and every one of you so don't worry, we'll fix them all!
Remember what we said about using v.7.5.1 to collect all those net-slipping fish/bugs. Well, there were a small number of resilient pests that evaded our attention - until now. In particular, we gave our users the benefit of the doubt when dealing with licenses and offline web-deployed experiences.
Holy moly, there's a lot in this one. Look, we just launched Player Next Gen - that's Player on all supported platforms but Windows - so there were bound to be a few bugs/fish that slipped through our QA net. We won't even pretend to summarize them here. Check out the Release Notes for all the details.
A tweaky update that adds some offline flexibility with Player tags and corrects a mixed bag of mini-bugs that could be a mini-pain in the butt.
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We shipped Player Next Gen today! This technology replaces the existing technology in Player on all supported in-venue platforms other than Windows, adds support for in-venue deployments on Raspberry Pi, and adds support for deploying experiences to the web. Check out our blog article about the launch. It even includes a demo!
We've made a few other smaller changes, many in support of the new Player launch. Let's not distract ourselves from the big news.
Spent a bit more time on bug fixes than on new features for this release. However, we did add a really useful base duplication feature for Headless CMS (H-CMS), making it super easy for different Intuiface access to share an experience using an H-CMS base. The bug fixes remain centered on Player Next Gen across a variety of uses and features.
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These are essentially refinements of recently deployed improvements that needed a bit of tweaking. You can always find the details in our Release Notes!
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User and Account Management
We've added additional configuration options for web-published experiences.
For details, check out the Release Notes.
Here are some highlights. For a complete list, check out our Release Notes.
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User and Account Management
A comforting bag of bug fixes to batten down our hatches. A little nip in Composer, a little tuck in Headless CMS, plus a dash in Player. Mostly edge-case stuff, meaning most of you probably haven't come across these issues - yet. You never know! Be sure to update. We've got the complete list with details in our Release Notes.
We've added some new capability to further empower your Headless CMS lives. Base ownership can now be transferred to a different Intuiface account, and Secondary accounts now have the ability to create and own bases. We've fleshed out the meaning of these improvements in our Release Notes.
A couple of you found uncommon (but legit) scenarios on Windows PCs that caused Player to boot into the Experiences panel, ignoring the launch preference “Run the last opened experience”. Player was sneaky, but we’re smarter; the issues were corrected. Want to know what those scenarios were? Check out our more complete Release Notes!
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Today's release has a heavy Headless CMS bent, introducing some smaller enhancements and bug fixes to streamline the use of our CMS in your project work. We could tell you what those are but that would ruin the surprise. Still, if you're interested, check out the Release Notes.
We've added support for the WebP image format, a format created by Google to compress even more tightly than jpg, png, and gif files without a loss of quality. We also correct a few issues that were rubbing us the wrong way. Overall, it's a nice, little update during the hottest time of the year. Check out our Release Notes for the details.
Our focus remains on Player Next Gen but we thought a couple issues in the shipping product needed addressing. In particular, we sped up the Player agent on Windows, critical for remote deployment and device monitoring. Our Release Notes have all the details, including the updates we've made to Intuiface cloud and infrastructure services supporting Headless CMS, Analytics, licensing, and more.
Anyone displaying a website or web content in Intuiface on Windows will be happy to know that we've upgraded the web rendering engine in Player on Windows and Composer to Chromium Version 97. That's a lot of optimizations, enhancements, and bug fixes. We've also corrected the usual assortment of bugs that didn't need to be fixed because we never have bugs come on who are we kidding this product is flawless ok maybe not entirely. All details about the updates and fixes are in our Release Notes.
Been a couple of months, so things have gone swimmingly - but now it's time for a few more Headless CMS updates and corrections. Folks are really starting to push the envelope, helping to ensure our CMS performs beautifully for everyone. All details about the updates and fixes are in our Release Notes.
One significant improvement has been added: the ability to force a sync between the cloud-hosted master H-CMS base and the local copy of that base on a device. Can be initiated through Composer while editing or by an experience while running. Coupled with this are a few more tweaks plus additional corrections of Headless CMS issues. (We're thrilled to see how quickly everyone is starting to adopt and use it!) Like details? Our handy Release Notes will show you the way.
No, this is not a drill. Intuiface 7 is live! If you're new to Intuiface, then you may be unaware that the following two items have been on our mood board for a couple of years. Dreams do come true!
And for you existing customers, we've also completely revamped our licensing model. It's an all-inclusive approach, meaning all Intuiface accounts have access to all Intuiface capabilities, even Analytics and Headless CMS. (In the past, Analytics was a separate purchase.)
We've posted information everywhere about this launch but a great place to start is our Intuiface 7 Launch Summary page and those three links above. We hope you enjoy!
What feels more like a cool spring day than the introduction of Single Sign-On? Now you can use your company's in-house Identity Provider when logging into Intuiface. Zip up your wind breaker and make your IT team happy.... You'll find SSO and a few other tweaks in this release. All details are in our Release Notes.
Is the sky looking a bit more blue than usual?
As haircuts go, this release is just a touch up. Notable is removal of the Flash Animation Asset in response to Adobe's decision to deactivate Flash starting in January 2021. You'll also find lots of little tweaks and improvements that will make use of Intuiface just a touch sweeter. Our Release Notes have all the details.
What we've got here is a grab bag of improvements spanning all aspects of Intuiface. You'll find improved touch responsiveness on Windows, better support for multi-screen display walls, improvement to our BrightSign and Nexmosphere support, enhanced time management in Intuiface Analytics chart creation, and much more. Details abound in our Release Notes. We'll see you there!
What kind of jokes can one tell during a quarantine? Inside jokes.... Yeah, that was awful. I'd tell you a better joke but I don't want to spread it around..... Ok, the good news is the team worked far harder on this release than we did on these jokes. What's new?
Of particular note, new Player activation options
Other updates include
As always, you can get the details in our Release Notes. Are there more awful jokes in there? Only one way to find out!