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Passers-by are alerted to the kiosk’s presence with a message to approach. Upon approaching, the shopper is informed that by specifying the night’s key protein or protein alternative, a few drink suggestions – both alcoholic and non-alcoholic – will be suggested. The shopper is also informed that one of three meal selection options are available: touch, speech, and through the use of their mobile phone. Touch is selected by tapping the screen, and the user is then instructed to touch their night’s meal from a list. If speech is preferred, the user states aloud their intention to speak and then vocally names the number of the item associated with their meal. If remote control using a personal mobile device is preferred, the shopper scans an onscreen QR code which opens a simple webpage enabling the selection of a meal option. Whatever the choice, one or more drinks among five are highlighted using LED light strips. The shopper can then start over, or he/she can walk away.
The goal of this experience is to illustrate how both touch and touch alternatives can be easily incorporated into an Intuiface experience.This particular reference design includes, as a complement to touch:
- Motion detection with Nexmosphere
- Speech recognition using the Speech Recognition Interface Asset (which, in turn, uses the speech recognition engine embedded in the Windows OS)
- Web triggers, used to translate button presses on a webpage into actions in the Intuiface experience
Be sure to refer to the Help Center article for details about how it all came together.